I'm not sure what you're trying to say. Perhaps I can try to sum up my view (and what I think is the view of many other people on this thread):
If you start from the premise that garbage collection is not an option in some circumstances, and you want to maintain memory safety, then I think you inevitably end up in a situation where programmers must make their memory access patterns explicit. Rust achieves this through its type system.
My guess is that you're disagreeing with the above premise.
If you start from the premise that garbage collection is not an option in some circumstances, and you want to maintain memory safety, then I think you inevitably end up in a situation where programmers must make their memory access patterns explicit. Rust achieves this through its type system.
My guess is that you're disagreeing with the above premise.