Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

With those cheap models the idea is you're still in the loop anyway so the more expensive model is a waste of time and money. In this case, that means you're steering the game to look like you want not how AI wants.


Same with the expensive models. Fable can't one-shot a good new game. Game dev is still human-in-the-loop no matter what model you're using.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: