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And only 30% fees, just for being on the app store!


15 for most


Only if you charge for your app - and how much free labor and bandwidth do you give away? Apple gives away millions.


$99 per year for your developer account required to distribute applications. At AWS pricing, that's a bit over a TB of traffic. At any normal pricing, that's anywhere from 10TB to a few hundreds. At volume pricing, that's even more. How many apps are paying for traffic they don't use? Apple pockets millions.


> Only if you charge for your app - and how much free labor and bandwidth do you give away? Apple gives away millions.

I guess a ~2% fee would cover those costs.


Not on a free app, and I don't think Apple should be coerced to host content for free and cross-subsidize it from other paid content.


I also don't think Apple should be coerced to host content. However, as long as they insist on gatekeeping all installs on the iPhone platform they should be. If Apple doesn't want that coercion, they are free to relinquish their app store monopoly.


I definitely think they should be coerced to host content if they insist on being the only avenue of getting content out on the platform.

If they don't want that burden, which is very understandable, then maybe they shouldn't be the sole God gatekeeper of content? That's a choice, after all, and one they willingly made.


> Not on a free app

30% of 0 is also 0. They are already cross-subsidizing it.

> I don't think Apple should be coerced to host content for free and cross-subsidize it from other paid content.

Nobody said they should be.




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