Early 2000s RTS games (Starcraft 1, Warcraft 3, CnC franchise) continue to amaze me in how well their seemingly comical "game physics" model the intrinsic dynamics of real world conflicts, almost prophetically.
Early 2000s RTS games (Starcraft 1, Warcraft 3, CnC franchise) continue to amaze me in how well their seemingly comical "game physics" model the intrinsic dynamics of real world conflicts, almost prophetically.