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> Apple does not hinder any developer from selling their software on competing devices or operating systems

But Apple does hinder every developer from selling their software on Apple devices without using Apple's mandatory software distribution service. Which most of us can agree, is relatively monopolistic in nature and creates a captive market of Apple customers ripe for abuse.



No, I don't think "most of us can agree" that a manufacturer setting the conditions for distributing plugins for the hardware and software system that they produce and sell is "monopolistic" in nature. That's why we're having these discussions in the first place.

Every store, market place and mall has conditions for being able to sell your wares in their space. Every single one of them will prevent you from using their space if you fail to meet those conditions. Malls will kick you out if you close your store during mall hours, denying you the ability to sell to those mall customers. eBay will shut your account if you try to get buyers to pay you outside of eBay, denying you the ability to sell to those eBay customers. Your local grocery store won't be allowing you to set up in the middle of the aisle with a laser light show selling your home made cookies, denying you the ability to sell to the grocery story customers. Nintendo, Microsoft and Sony will all very happily terminate your access to their markets for failure to comply with their development programs, denying you the ability to sell to those console customers.


> Every store, market place and mall has conditions for being able to sell your wares in their space.

But it's not a store. It's software; Apple charges developers to use their developer tools and then additionally requires you to pay the surcharges in their mandatory App Store. It is a racket that specifically relies on Apple's sole presence as a distributor on iOS and iPadOS; otherwise it will fail, as MacOS has shown us.

> Nintendo, Microsoft and Sony will all very happily terminate your access to their markets for failure to comply with their development programs

And every single one of those companies competes under fair pretenses with their publishing partners. Apple doesn't. That's why they're singled-out.


>But it's not a store. It's software; Apple ... requires you to pay the surcharges in their mandatory App Store.

So is it a store or not?

>And every single one of those companies competes under fair pretenses with their publishing partners. Apple doesn't. That's why they're singled-out.

How so? What is Apple doing that those companies (Nintendo, Microsoft and Sony) don't do for their hardware platforms? The certainly "[charge] developers to use their developer tools and then additionally [require developers] to pay the surcharged in their mandatory [store]." So what's different? How are they competing under fair pretenses (a phrase which I admit I'm having trouble parsing the meaning of), but Apple isn't?




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