In the US RWD manual cars have been exclusively sport/GT for decades. They aren't cheap and a hybrid swap and/or daily driving miles would destroy their value.
It's an arbitrary metric that creates an illusion of rigor. That looks to me like an instance of the quantitative (or McNamara) fallacy, and a pretty typical application of pseudoscience.
effective altruism is about saying to yourself "I deserve this" and then pretending there's some divine right to deserve it because you'll go outrace capitalisms broad damage.
That's about the US West. It might as well be a different country, with respect to water. East of, say, Omaha, the concern is more getting rid of water than collecting it.
I think there is a misconception that FAANG type coding interviews are trying to find stars. They aren't, otherwise they would not cap the difficulty and have a bank of approved questions which can be crammed via leetcode.
They are testing for diligence just like exams in Confucian based systems.
You can write code that compiles slow in pretty much any language.
You can maybe even do it in C if you are generating code using scripts or abusing macros.
On the other hand, you can write sane C++ (without stdlib) and clang or gcc is able to compile it extremely fast. Because clang and gcc are really fast.
You can write a rust program without dependencies and it would be extremely hard to make it compile slow unless you are abousing generics or procedural macros. But you can write a 100 line webserver using some framework like axum and it will compile really slow. This is not because Rust is slow to compile or rust compiler being slow.
On the other hand you can write a zig file with a single test and compiling it using Release mode takes 3+ seconds on a modern computer because Zig compiler is extremely slow when using LLVM backend. This is also obviosly not because Zig is a slow language to compile since their own backend (non LLVM) has super fast compilation.
> Definitely true when using VC++ with C++20 modules and MSBuild.
Lol, sorry, but as soon as MSBuild is involved the compiler can be infinitely fast and you'd still need to be waiting for the build. Also the main problem of MSVC is the slow linker, and that isn't fixed by C++ modules. This is also the first time I'm hearing that C++ modules actually help with compilation speed in real world projects - the best I've heard so far is that they're a bit faster than precompiled header but not by much, which simply isn't good enough for typical C++ projects.
What is the compile and link perfomance that you get then? Numbers on table... I know that even with MSVC, single file rebuild+link of C code at about 100 KLOC/second should be well possible.
You keep posting about obscure products like whatever UML Editor that noone cares about, why would I listen to what they say, and why do you not even link anything to look up?