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yes - the changes since Show HN have been builders (https://www.designarena.ai/builder), audio (https://www.designarena.ai/audio), video (https://www.designarena.ai/diffusion), and compare (https://www.designarena.ai/studio). We also had a feed at some point, but ripped that out because it looked messy


We keep our system prompts across the board as bare bones as possible: https://www.designarena.ai/system-prompts

As for good game dev prompts, here's one from a user that made a pretty fun game: Make asteroids with 2 computers playing against each other on one screen. There should be asteroids flying and 2 ships being controlled by 2 computers. Pay attention to thoroughly implementing the logic to make the ships avoid asteroids at all costs. Absolutely no user input should be necessary, no click to start, no click to restart. The game starts automatically on load and automatically restarts when either computer is dead. The ships should survive as long as possible. The ships should fly around, avoid asteroids as a priority, but also shoot asteroids and each other. Make ships and asteroids positions random each time. Asteroids should split when shot. The goal is to create a robust algorithm for ships so they can survive as long as possible. The game should be playable at 500x500 screen resolution.


Exactly - we think the ai design tools are in the equivalent of the 'uncanny valley' territory that a lot of the diffusion models were stuck in just 1-2 months ago; most average diffusion models are still in this local optimum, but the best of the best seem to have escaped it.


yes! to the second point, someone in our show HN proposed encouraging human designers to compete in submissions as well - we tried implementing this and found that, at least right now, LLMs are still so bad at design that asking a human to beat them is trivial - our plan right now is to focus more on this once it becomes more of challenges and therefore hopefully more interesting/entertaining


yes - we're trying to figure out why that is


we're not training models or proxying human votes with models


yes! LMArena recently started pushing "webdev" arena, but there was no explicit emphasis on design or aesthetics, just web-based content


yes! sorry to ping this post late, but we're experimenting with something now - excited to update :)


ayy great to hear!


yes! we have a copy code and copy react code button on https://www.designarena.ai/play


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