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For a Tesla, the estimates are around $2K. For a Waymo, the same estimates are ~$25K (down from $125K!!!). There's not a clear timeline for Waymo-style kit at a price consumers can afford and in a form factor they'd accept.

(FWIW, the business story for Waymo has never been about its hardware making its way to consumers. It's always been about whether Waymo continues to run its own taxi service or leases out hardware and operations to other taxi businesses).


Not sure I'd agree that the Tesla estimate is accurate for the truly driverless versions they've started releasing in Austin. Maybe for the standard ones you can buy. There's reporting on the additional telematics packs that have been added to Model Y cars in their Robotaxi fleet, so who knows what that costs.

Cybercab has double the RAM and a bit more memory bandwidth, but otherwise it's the same 8 external mono RGB cameras.

It's maybe $1.5K of BoM total for the chip, memory, and cameras.


Tesla is also able to save on components that are no longer needed: steering wheel and steering column, rear window mirror, control to change gears etc. I wouldn't be surprised if it's cheaper to make those cars than standard ones.

Teslas also require a couple of OoMs more interventions driving the same distance than Waymos.

There is no such data for Cybercab (AI4.5). We only have data on that for AI4.

>For a Tesla, the estimates are around $2K

Where are you seeing this? The estimates I've seen all land around $1K.


Studies seem to favor waist to height over waist to hip for a stronger correlation to better outcomes.


Nah, as titzer said, it's really about general-purpose code being branchy (a good match for CPUs) vs numeric code being heavily parallelized and non-branchy (a good match for SIMD/GPUs). Only a small subset of very specific languages / instructions target the latter (e.g. CUDA and SSE4).


Maybe you drive into flood waters, but I don't. That's not a difficult skill to pull off.

We're still in the early days of self driving cars, and as much simulation and miles as they have, they're still constantly getting exposed to real world conditions that are new to them. The world is dynamic, so this will always remain true.

It remains to be seen where we'll converge on capability, incident rate, and acceptance.


Maybe you don't drive into flood waters, but your Uber driver might, and that's what Waymo is trying to replace, not your personal driving.

In that context I think comparing it to the average human driver makes a lot of sense, because even if you personally are an even better driver, or even if human drivers are better at some specific things, we have more than enough data to show that Waymo reduces accident rates overall in their current rollout.


> It remains to be seen where we'll converge on capability, incident rate, and acceptance.

I think we're already there with Waymo as the example. We may later choose to diverge from this now-accepted path, but for the moment we have a blueprint, and fixing edge cases with a software update is apparently acceptable, if you just look at all the Waymos operating legally right now.


The world is dynamic, so sure, it will always be true in some technical sense. But I am confident that eventually we’ll have trained them on enough scenarios that novelty will have a smaller and smaller effect on their ability to safely navigate through the world.


My most enjoyable and productive experiences with AI so far have looked more like pair-programming than agent-based vibe coding. That is to say, I care about the details, and I want to read, understand, edit, and curate the codebase. I find that if I'm not limiting AI to relatively small enhancements per request-review cycle (100 or so LOC), then when things inevitably go off the rails, I'm in a deep hole that takes a long time to climb out of.

I haven't tried out Junie yet, but the concept seems pretty compelling to me. I want a good IDE for the language I'm using, and I'd like an AI that's well integrated and trained on delegating to it for algorithmic/deterministic transforms (e.g. IDE-driven refactorings).


> I like Teslas a lot, but gave you ever been on a road trip in one? It's pretty brutal.

Maybe 50 road trips? Usually hundreds of miles, with the longest at 1000mi. Literally the easiest road trips I've done in my life.


Okay! Cani ask, how long did it take? Every one I've been on took far, far longer


They take about the same time as with an ICE. I stop and charge for 20m whenever I need a restroom break or some food (every couple hours or so). My car generally goes longer without stopping than I do.

If you're stopping often or long, something is wrong with your setup.


I routinely traverse Monteagle with no substantive loss in efficiency. Sounds like something goofy with the mach-e?


I just drove 100mi in freezing temps (around 25F) at mostly interstate speeds (70+) mph. I completed my trip around 95% of EPA. Maybe a function of the quality of your EV.


I know congestion can be an issue at some sites, but I have never waited in line to charge in seven years of EV ownership.

In addition, for superchargers, you can see real-time stall availability, so if a particular site was crowded, you could just opt for the next. (Easy enough to do since there are so many).


Is that legally enforceable? If a mod doesn't contain code / assets from the game itself, what legal rights does Microsoft have over the distribution of that mod?


Yes courts have found that game mods, even if they don't directly include any content from the original game in their distributable, count as derivative works under copyright.

> The ruling continues to apply to the legal status of video game modding, with mods viewed as derivative works that require the consent of the copyright holder. While this may legally limit the creation of mods, machinima, broadcasts, or even cheats, many game developers have authorized and encouraged some of these activities.

https://en.wikipedia.org/wiki/Micro_Star_v%2E_FormGen_Inc%2E


It's copyright infringement by being a derivative work. Maybe. I don't think it's ever been tried in court. They can still blacklist you.


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