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A TypeScript in-browser game engine where everything is a mod.


VC funding + spending more money on Claude instead of hiring more engineers


I've built my own as well, in a terminal. Not pretty, but does the job until something better comes along (maybe Baton is that something better): https://github.com/electrovir/agent-storm


Node.js now has a stable permissions model, though it's very limited compared to Deno's (I don't see anything about blocking network requests). Node also says "This feature does not protect against malicious code"

https://nodejs.org/docs/latest-v22.x/api/permissions.html


I coincidentally just discovered this unit today for work! What a godsend.


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